Award
Farm Warriors Board Game Won Bronze Award at International Serious Play Competition
I am happy to announce that Farm Warriors won the Bronze award at the prestigious International Serious Play Award. This is the first competition Farm Warriors entered. International Serious Play Awards honor outstanding commercial and student game titles used for education or training. You can view the press release on Serious Play Conference below.
About the International Serious Play Award
International Serious Play Awards recognize outstanding games in various categories, including digital and analog games developed commercially and by students. These can be stand-alone games, sections of other learning products, or applications for platforms like Minecraft.
About the Serious Play Conference
Celebrating its 18th year, the Serious Play Conference 2024 is North America’s largest dedicated games and learning conference. Under a new leadership team, the event is a must-attend for anyone interested in the transformative power of games and play. With over 80 sessions and 120+ speakers, the conference covers everything from game development to education, and from healthcare to heritage. The annual conference has cultivated an international community of practitioners who seek to leverage the power of games and play to teach, learn and change the world. Driven by a shared belief in the transformative potential of games and simulations, Paul Darvasi, Ph.D. and Elisa Navarro lead a passionate team dedicated to nurturing and expanding Serious Play’s global community while ushering in a new era of ideas, innovation, community, and, of course, fun.
Press Release
For Immediate Release
Five Serious Tabletop/Board Games have Won an Award
in Serious Play Awards Annual International Competition
Toronto — August 12, 2024 — Five educational Tabletop/Board games have been cited for excellence in the 2024 International Serious Play Awards Program.
Gold Medals went to the following:
Buddy Abroad: Buddy Abroad is a board game designed to prepare players aged 12 and up for short-term travel abroad by simulating real-world events and setbacks they might encounter. Originally aimed at higher education, it offers middle and high school students an engaging way to navigate travel challenges while emphasizing the importance of wellness and cooperation. Through strategic packing, monitoring a Wellness meter, and completing real-world tasks, players learn to manage the ups and downs of travel, with a focus on staying connected and supporting each other.
Kaleidoscope: Developed by students at Carnegie Mellon University, Kaleidoscope is a collaborative party game for 4-8 players aged 16+, designed to support non-binary and transgender individuals, their allies, and close friends or family members. The game creates a safe space for practicing pronoun use and allyship, challenging personal concepts of gender identity while confronting stereotypes and microaggressions. Suitable for both educational and social settings, Kaleidoscope uses humor and collaborative gameplay to foster meaningful conversations and build trust among players.
A Silver Medal went to the following:
GoodDrivers: Developed by students at Carnegie Mellon University, GoodDrivers is an interactive board game designed for new drivers aged 10 and older, helping them bridge the gap between theoretical knowledge and real-world driving skills. The game immerses players in real-life driving scenarios, reinforcing essential traffic rules and safe driving habits through engaging gameplay. By combining education with fun, GoodDrivers prepares players for permit and road tests while enhancing their decision-making skills and confidence on the road.
Bronze Medals went to the following:
Farm Warriors: Farm Warriors is a board game for 2 to 6 players aged 12 and up, where players become farmers tasked with growing crops to solve city problems related to nutrition. Players must identify and grow the right crops using resources like sun, water, and earth, while navigating real-life farming challenges and magical events. Suitable for students in grades 7 to 12, the game blends fun with educational elements about crop growth and nutritional value.
Terrible Workers: *Terrible Workers* is a humorous social card game where players pitch themselves for dream jobs, emphasizing the importance of interpersonal skills. Developed by students at Carnegie Mellon University, the game allows players to take turns being the boss, using creativity and wit to outshine their competitors while navigating playful challenges that highlight both strengths and weaknesses. Perfect for ages 10+, this game offers a fun way to build communication, empathy, and self-confidence, whether during a family game night, classroom activity, or workplace event.
Serious Play Conference brings together professionals who are exploring the use of game-based learning, sharing their experience, and working together to shape the future of training and education. For more information on the Serious Play Award Program, go to: https://seriousplayconf.com/awards/
For more information about Serious Play Conference, go to: https://seriousplayconf.com/
Media Contact:
Sue Bohle
sue@seriousplayconf.com
310 721 9083